Next Aion

Launching Today · Aion Classic 1.9

Launching Tonight · 7:30 PM PHT (GMT+8)
Next Aion

Next Aion — a reforged Aion Online private server


Aion Classic 1.9, Evolved — launching tonight in South East Asia. Create your account now and be in Atreia the moment the Tower opens.

--Days
--Hours
--Minutes
--Seconds

Launches 7:30 PM PHT (GMT+8)

The World of Atreia

A fractured world.
An eternal war.

Next Aion is built on the Aion Online universe — a mythological MMO of angels, dragons, and endless sky. Here is the story you are about to write yourself into.

01

Atreia, Sundered

When the Tower of Eternity shattered, the world split in two. Elyos ascended into the light; Asmodians descended into the shadow. Neither side has forgiven the other.

02

Wings of the Daeva

Ascend as a chosen of the gods. Your wings carry you across floating isles, hidden ruins, and vertical traversal the ground-bound will never see.

03

The Balaur Threat

Banished dragons march from the Abyss. Their armies do not discriminate between Elyos and Asmodian — they consume both.

Choose Your Side

Two races.
One shattered sky.

Every Daeva must choose. There is no third path, no neutral ground — only the side you will fight for when the Abyss opens.

Elyos Daeva in flight — white wings, gold and ivory armor, holding a blade
Faction

Elyos

Capital
Sanctum
Homeland
Elysea
Led By
Seraphim Lords
Call to Arms
Faith and Arms
Origin

The Cataclysm shattered the Tower of Eternity and tore Atreia in two. The Elyos took the lower half, Elysea, bathed in light. The light made them vibrant and beautiful, almost angelic in appearance. From the capital Sanctum, Lady Ariel, the Arch Seraphim, leads the other four Seraphim Lords. The Elyos consider themselves the chosen of Aion, and remain locked in an eternal blood feud with the Asmodians, whom they hold responsible for the destruction of the Tower.

Asmodian Daeva in flight — violet-black wings, obsidian armor, ember sigil at hand
Faction

Asmodian

Capital
Pandaemonium
Homeland
Asmodae
Led By
Shedim Lords
Call to Arms
Blood for Blood
Origin

The Cataclysm shattered the Tower of Eternity and tore Atreia in two. The Asmodians took the upper half, Asmodae, a dark and frigid world. They grew pale. Their eyes turned red and learned to see in the dark, and their hands and feet became claws and talons. From the capital Pandaemonium, Lord Azphel, the Arch Shedim, leads the other four Shedim Lords. The Asmodians are locked in an eternal blood feud against the Elyos, whom they hold responsible for the destruction of the Tower.

Forge Your Path

Eight classes.
One war.

Eight distinct masteries, each with its own identity, rhythm, and battlefield role. Pick a tile to read its calling.

Warrior · Tank · Sword & Shield

Templar

Steel Wall

The anchor of every legion. Plate-armored and shield-locked, Templars hold the line in PvE and pin priority targets in PvP — the class veterans call the backbone of any serious group.

01 / 08

Levels 1 – 50

Every dungeon.
Every rite of passage.

From your first group pull at 25 to the elite timed runs of Dark Poeta at 50 — the Aion 1.9 PvE ladder is live on day one, intact, and worth the climb.

  • 01Lv 25 – 28

    Nochsana Training Camp

    A contested Balaur outpost and every Daeva's first real group run. Nochsana teaches the grammar of Aion pulls — aggro, skill chains, and coordinated CC — right as the Abyss opens at 25.

    6-playerIntro dungeon
  • 02Lv 16 – 20

    Haramel

    A narrow MuMu-infested fissure beneath Eltnen and Morheim. Your first taste of an instance run — short, punchy, and ending with Hamerun the Bleeder guarding the loot at the back.

    SoloLow-level dungeon
  • 03Lv 37 – 42

    Kromede's Trial

    Step into the memory of Kromede as she stands trial before Kaliga the Unjust. A solo, narrative-heavy dungeon that ends with one of Aion's most iconic confrontations.

    SoloStory instance
  • 04Lv 40 – 45

    Fire Temple

    A Lepharist-held shrine in the cliffs of Morheim, raised atop the sealed prison of Kromede the Corrupt. Break her seal and she rises in her full Vile Judge form — the fight every mid-game group remembers.

    6-playerGroup dungeon
  • 05Lv 43 – 48

    Adma Stronghold

    The cursed Asmodian fortress of Lord Lannok, twisted after he struck a pact with the shadow elementals. Winding, trap-laden, and unforgiving — its vault gear still defines many pre-cap builds.

    6-playerGroup dungeon
  • 06Lv 44 – 48

    Theobomos Lab

    The ruined workshop of King Theobomos, where his Petralith project — living weapons grown from stone and aether — broke free of their handlers. Mechanical bosses, tight corridors, and a reputation for wipes.

    6-playerGroup dungeon
  • 07Lv 47 – 50

    Draupnir Cave

    The Bakarma Legion's forward headquarters, dug deep beneath the ice of Beluslan. Drakan patrols, elemental drakes, and the Legion Commander himself at the bottom — the gear bridge into Dark Poeta.

    6-playerEndgame dungeon
  • 08Lv 50

    Dark Poeta

    An alternate-timeline Poeta where the Balaur won the Millennium War and corrupted Atreia's cradle. A timed, score-graded descent — 1.9's ultimate test of a level-50 group.

    6-player · EliteEndgame raid

More instances unlock as the server progresses through 2.x, 3.x, and 4.6

Open-World PvP

The sky cracks open.
The war finds you.

Rifting is the heartbeat of Next Aion. Cross-faction portals erupt in contested zones while you quest, grind, and gather — the daily pulse of open-world PvP that sets the stage for every Abyss campaign.

  • 24/7Always live

    Unpredictable Invasions

    Rifts tear open between Elysea and Asmodae on hidden timers — you never know when an enemy strike team will drop into your grind spot. The threat is constant; the daily loop is never routine.

  • LootEnemy drops

    Raid Their World Bosses

    Cross-faction rifts drop you inside enemy territory — and on top of their named world bosses. Tag the boss first, wipe its escort, and walk out with the drops that were meant for their legion.

  • APDirect rewards

    Kills That Count

    Every kill in enemy territory pays Abyss Points — the currency of rank, gear, and legion reputation. Rifting is where the Abyss economy is fed, one ambush at a time.

The Endgame Stage

The Abyss is
a war without end.

A three-layered battlefield suspended between Elysea and Asmodae, with nine fortresses, the Divine Fortress at its Core, and the dragon-blooded Balaur contesting every stone. The Abyss is where legions are made and server history is written.

  • 3Abyss layers

    Three-Layered Battlefield

    Lower, Upper, and the Core — three floating stratums of contested sky where Elyos, Asmodians, and the dragon-blooded Balaur collide. Every layer has its own geography, its own fortresses, and its own tempo of war.

  • 9Holdable strongholds

    Nine Fortresses

    Six Abyss fortresses, two artifacts of contested territory, and the Divine Fortress at the Core. Holding one pays your faction in buffs, teleports, and instance access — losing one paints a target on your legion.

  • 192Max league size

    Scheduled Sieges

    Fortresses open to assault on a server-wide timer. Leagues coordinate for days — scouts on the approaches, healers on the walls, and a dreadgion at the gate — for two-hour windows that decide the week.

  • APRank · Gear · Glory

    Abyss Points

    Every kill, every siege stand, every capture pays out in Abyss Points — the currency of rank, reputation, and the Abyss gear sets that mark a true veteran of the war.

Seasonal Glory

Every season,
a new throne.

Glory Points reset each season, and only the top of the ladder walks away with the rewards that matter. One throne, three seats worth fighting for.

  1. 1st Place

    Ascendant

    The highest seat of the season — the top Glory Points climber on the server. Walks away with the most sought-after seasonal reward package.

  2. 2nd Place

    Exalted

    The second seat. Earns a tier of sought-after seasonal rewards just below the throne — still among the prizes every Daeva is fighting for.

  3. 3rd Place

    Honored

    The third seat. Takes home a podium-tier reward package — the kind of prize that carries your reputation into next season.

Glory Points reset at each season’s turn

Milestone System

Every path counts.
Every milestone pays.

The Milestone system pays out as you progress — through crafting, questlines, and PvE gear. Think Steam achievements, but with silver and gold medals that convert into rewards that actually matter at endgame.

  • CraftEvery tier

    Crafting Mastery

    Every crafting level, every mastered recipe, every perfected craft pushes the milestone track forward. Silver and gold medals drop as you climb toward supply-chain supremacy.

  • StoryEvery arc

    Questline Completion

    Finish the campaign and side stories across Elysea, Asmodae, and the Abyss. Each arc closed pays out medals scaled to the questline's length and difficulty.

  • SetsEvery set

    PvE Gear Sets

    Assemble full dungeon and world-boss sets — not fragments. Completing a set unlocks milestone rewards that carry meaningful weight at endgame.

Silver medals · Gold medals · Redeemable for endgame-grade rewards

Ascension System

No patch wasted.
Your grind carries forward.

Exchange any endgame item for the medals of a future patch. No full set required — every piece ascends on its own, and the tier you aim for is always your choice.

  1. Tier 01

    Platinum Medals

    Own the 2.x meta from day one. Exchange any 1.9 endgame item.

  2. Tier 02

    Mithril Medals

    Leap ahead to 3.x endgame. Exchange any 1.9 or 2.x endgame item.

  3. Tier 03

    Ceranium Medals

    Aim for the deepest patch in the chain. Exchange any 1.9, 2.x, or 3.x endgame item.

Every piece ascends on its own. Farm as many as you want and exchange each for the medal you care about — rates are balanced so no grind goes to waste.

Why Next Aion

Aion Classic 1.9,
built for South East Asia.

Servers hosted in the region, tuned for SEA latency, and built the way Aion should be run. These are the commitments we’re making now, before a single player logs in.

StatusIn Development
Launch Patch1.9 Classic
RegionSouth East Asia
Progression1.9 → 2.x → 3.x → 4.6
XP Rate1.75×
Pay-to-WinNever

Fair Play, Protected Accounts

The war is fair.
Your account is yours.

A live server is only as good as the trust it earns. Next Aion pairs an always-on anti-cheat guard with strict data-privacy practices — so the only edge in the next Atreia is the one you train for.

Integrated Day One

Active Anti-Cheat

Kernel-level detection and live behavioural analysis will run from the moment servers go live — not bolted on later. Built into the platform before launch, not after the first scandal.

Strict by Design

Data Privacy

Your account details stay with us. We collect only what the game needs to run, we never sell or share it, and we hold the line against anyone who asks.

Launching Tonight in SEA

Be first to take flight
in the next Atreia.

Atreia opens tonight. Create your account now so you’re in the world the moment the Tower lights up — and join the Discord to ride along with everyone else taking flight at launch.

Servers open 7:30 PM PHT (GMT+8)